Click at MR button in the instance menu.ĩ. Paste the tree (ctrl+v or by clicking in the deployable menu)Ĩ. This menu appears at the same relative position wrt where the right click has need done.ħ. Click at memorize XYZ in the emerging menu. Right click at the terrain spot where you want the tree to be planted.Ħ. (From now on the repetitive task that I would like to automatize)ĥ. Open the tree that will be used as a seed. Copy the ground reference terrain object from the main scene and paste it into tree group object.ģ. Here is a more detailed description of the process:Ģ. There are thousands of trees in a race track and the limitations of the tool I need to use, make it a very time and mood consuming task.įor each tree-group object I need to paste every type of tree I wish to use in several coordinates which I grab directly from the terrain. I am a track modder for sim racing titles and there is one repetitive task which I would like to automatize: planting trees. I am new to the forum and the tool and I would like to get some advice regarding the script that I would like to create and which has taken to me here.
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